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Tides of numenera circles in red
Tides of numenera circles in red











Inside the dungeon you have little action blocks you can progress through. These take days to travel to and clearing out the dungeon will usually take a week or more. Outside of the kingdom are a wide variety of dungeons. Constructing buildings is a kingdom quest, as is building bonds with many people. You are given the time limit of two months to complete 5-7 kingdom quests. Usually through the form of completing kingdom quests. Outside personal bond you also have to manage your kingdom.

tides of numenera circles in red tides of numenera circles in red

You'll end up with a max slot/level of 20 so pick and choose wisely what you want. While skill perks are just stat increases like damage boost, bonus accuracy, and like skill morphs also take anywhere from 1 to 9 slots. They can take from 1 to 4 perk slots to use. Skill morphs change the effect of the skill in some way, usually for the better. Each level will unlock a skill perk slot. Your only gear is a weapon and 2 relics and leveling up adds small stat boosts. This is a very good way to improve your team's fighting prowess. Personal bond with NPCs will usually give a bonus like extra DLC, Dilac the currency for the kingdom, gained from all sources to allowing the crafting of better gear. Party member bonds will unlock skill morphs and skill traits. These bonds all give bonuses depending on the person. For example choosing to loot dead bodies during an event will drop your personal bond with several characters. Each level requires bond exp gained by spending time with them, picking the right choices in adventures or events. Acquaintance, Buddy, Friend, Confidante, Admirer. There are over a dozen people you are able to bond with and each person has 5 levels to their personal bond. Then I'll go dungeon crawling on Thursday for 12 days. Monday I'll talk with Griffith, Tuesday I'll talk to Theo, Wednesday I'll hang out with Haksun. Since there is a time limit in the game as well as a set schedule, you should try and plan out in advance what you are doing. Spending time with someone will take an entire day. You can look up the calendar to see if they are available to hang out or they are away on leave or on a break. Every character has their own schedule at where they will be and what they will be doing. They are basically the social links from Persona. I'm not talking about incest or other weird shit but siblings definitely don't get along all the time. You don't even get to raise personal bonds with them. They don't help you in combat and they're only around doing behind the scenes stuff. The only issue I have with the main cast is you don't really see Elaine or Gwendolyn do much. Kay actually isn't that bad compared to the beginning. Either way as you progress the game the characters all grow. I know people want to avoid being generic heroic manly protagonists but now that there are a lot of loser protagonists it isn't very unique anymore. If this was another game he'd be the stereotypical main character. Then there is Griffith the family servant/bodyguard who is all about justice, honor, and all that garbage. You along with your two sisters, the younger Elaine who is a giant bubbly airhead and the older Gwendolyn, the grouchy haughty sister who is probably the only competent one of the family. You start the game as Kay, a whiny punching bag loser who ends up being the heir of the House of Loren, the next in line to be king.

tides of numenera circles in red

What is up with the sudden influx of loser protagonists. I was hooked in and gave it a try right away.īefore we get into the details of the game we need to talk about the story and the main character. Town building, choose your own adventure quests, personal bonds, multiple party members with unique skills, and a whole bunch of shit. Then it went into detail of everything else the game had to offer. The artstyle was similar and combat looked similar. When I saw the trailer for this game I thought I was watching something from Wakfu, a tactical TBS MMO. I was in awe at how fun this actually turned out to be. What makes this different from the others is that its actually fun to play. Tactical TBS game, "comedic" storyline, pathetic main character, it basically checks every generic criteria for a kickstarter game these days. This is another generic kickstarter game.













Tides of numenera circles in red